tmpe junction restrictions. 1-f4. tmpe junction restrictions

 
1-f4tmpe junction restrictions Usage

Fork 85. It takes some fidgeting to get right and you'll have to make sure you don't create any dead ends. Unsubscribe ALL other versions including obsolete Traffic Manager v10. Select "junction restrictions" then click on the junction for the option to disable the crosswalk. png. *Assumes that we make the change described above. It'd also be cool if we could set the speed allowed when the zone is enabled, however if not the normal is 20 MPH. PE mod options, or on individual junctions with the Junction Restrictions tool. Like, I manage roundabouts and add road restrictions, I re-log and lo and behold all of my road management is gone. - Pedestrian zone roads have now lower priority when setting up high priority. Junction restrictions --Allow lane changing Allow vehicles to enter a blocked junction Remove Pedestrians crossing at the merge - Simple 2 lane roads so pedest. If so, spawning of service/emergency vehicles is prioritized. Possibly fining people who do enter and get stuck ? I need. If you have TMPE installed select the junction restrictions then select the left circle above the crosswalk and allows cars to enter a blocked junction that will stop this or at least severely reduce it. Ok so this is driving me mad. txt. Junction Orchard & Cidery, Victoria, British Columbia. Cache Junction Restrictions calculations to improve the efficiency of pathfinding The ordinary way to do this would be to make a new cached API, and have the existing methods call the new ones. The XML structure above should facilitate different types of signs at a later date. Junction restrictions Toggle u-turns; Allow "turn on red" Enter blocked junctions; Toggle pedestrian crossings; Vehicle restrictions For roads and trains! Customise speed limits; Toggle despawn; Clear traffic, stuck cims, etc. By driving contrary to the. You can see the pedestrians crossing on such junctions when ped crossing is prohibited. They were added to TMPE by Victor (LinuxFan). Third, check if there are any Traffic Manager stop or yield signs, as the stop signs can be problematic. Click the Junction Restrictions button on the Traffic Manager panel. Ustaw dozwolone kierunki ruchu. It also will "slow" traffic still driving to 20 KM/h orso. xml ; Updated: Unified traffic light toggling feature with game code. Select the node which has the crosswalk on, and select the corresponding icon. g. The default behaviour of cars is to not drive into an intersection unless they can reach the other side without stopping in the middle (And potentially blocking crossing cars). disallow pedestrians to cross the street), define parking restrictions (e. . Vehicle AIs need to use collision detection at junctions just like anywhere. TMPE now detects if the number of spawned vehicles is reaching its limit (16384). 26 votes, 39 comments. TM:PE v11. 1. Ability to define a lane as a filter lane (see also #515) could separate it in to its own lane group. 1) It could have been a car that's pre-calculated its route before you made the restrictions This only applies if you have disabled "changes have immediate effect" in the mod settings 2) If there is no other way for the car to get where they're going, they will ignore TMPE restrictions This only applies to emergency vehicles responding to a call To stop that you can use the tmpe setting "buses ignore turn arrows" - they can turn any direction from the bus lane, so will stick to the bus lanes. 20. JUNCTION RESTRICTIONS Feature: Junction restrictions Settings Road config, mod options, config xml UI User interface updates Usability Make mod easier to use Milestone 11. View the junction restrictions of a highway junction with no pedestrian lanes, and note how pedestrian crossings are allowed. I'm working on trying to do a city where the mass transit and taxi have a dedicated set of lanes (using the busways roads) in the median of my highways where they come up at the overpasses to get on and off the road and continue on like a normal road would. On TM:PE, use the lane connectors to specify the right paths. I set up a timed traffic light in a junction and it works well mostly, but in one lane out of the entire intersection, whenever the light turns green, every vehicle stops for a moment before proceeding. Junction restrictions cities skylines tmpe. But the TMPE lets you modify this. r/CitiesSkylines. Added: Delete key resets junction restrictions for selected junction (#639, #623, #568, #6)I just thought I'd point it out since you labeled it as an "extremely high traffic" junction. ago. 1065882: OptionsManager. the right lane will connect to the outer lane of the roundabout. I will work on that. Approximately 97 percent of BLM-managed public lands in Arizona are available to dispersed recreational shooting. Screenshots? Notes or questions? This is part of a larger idea I had for creating complex ordered signalling at intersections, such as l. Subscribe to this version. Hi, so I am trying to toggle traffic lights on junctions using the in-game tool in the dropdown bar thing, and for some reason nothing is showing up? Normally I would have been able to click on the junction and toggle things, but I don't even have that option. Automatically sets up priority signs, junction restrictions and more! v11. This is not an option the player normally gets to modify. Disallow vehicles on certain roads),. Go to tab 'Gameplay', and Enable 'Enable Advanced Vehicle AI', 'Dynamic lane selection' to 90%. Left lane connects to 3 left lanes, right lane connects to the 3 right lanes. Hence traffic jam. Notifications Fork 84; Star 543. Vehicle restrictions. Step 2: Go to the Junctions tab of the Traffic Routes panel. JUNCTION RESTRICTIONS TRAFFIC LIGHTS docs question. Current Road Restrictions. Where I might have two roundabouts within a few blocks of each other - for example intersecting an arterial industry route or something - I'm getting ridiculous numbers of cars turning off the main route, doing a 180 round the next roundabout they come to and then going straight over the original roundabout instead of simply. Extensive modding support Build or improve on existing maps and structures. Description Perhaps this is a little far fetched, but would it be metaphorically possible to add lights specifically for u-turns? Screenshots (Optional)Junction restrictions cities skylines tmpe. 0. log output_log. Unfortunately, this could not be done straightforwardly, because the API methods are being patched by Node Controller, and now also by Adaptive Networks. CitiesSkylinesMods / TMPE Public. Set city-wide defaults in Policies settings. This idea formed some time ago but is strewn. c286caa #623 I provided Interface for resting junction values. g. The current UI (in junction restrictions) is somewhat clunky, with a big icon floating above the map. the right lane to connect to the 2 outer lanes of the roundabout. Test: In the example above I upgraded the segment next to the High priority junction with another MATCHING segment. maybe U-turn should not be managed by junction restrictions anymore. Simulation accuracy. discussion Contains debate on certain topics duplicate Duplicate of existing issue JUNCTION RESTRICTIONS Feature: Junction restrictions TRAFFIC LIGHTS Feature: Traffic. Update junction restrictions to be saved into the DOM (fully persistable model). Current Behavior Far turn on red currently only applies to a very narrow use case in which traffic is turning from a one-way road to another one-way road: This is enforced here, regardless of how the junction restrictions are configured:. This also activates a simplified version of the Traffic Info View! PageUp - overground view. Advanced approach: . When asymmetric road changes direction, the junction restrictions tool shows the option to allow u-turn: There might be some weird asymmetric roads out there that I've not seen, but IMO this would. {"payload":{"allShortcutsEnabled":false,"fileTree":{"TLM/TLM/Manager/Impl":{"items":[{"name":"LaneConnection","path":"TLM/TLM/Manager/Impl/LaneConnection. The icon for the new turn on red feature, being an arrow, is directional. Is there a manual or other documentation for TMPE? Hootmon_Y_Knot 2 Aug 31 @ 4:41pm Tools gone Zaiross 3 Aug 25 @ 1:28pm Junction restrictions not working on P&P pedestrian streets? kawa 1 Aug 22 @ 8:49am How to keep vehicles to stay on highway for driving long distance rather exiting highway early firestream13 2 Aug 5 @ 4:41am Does. A community-led subreddit for the city builder franchise developed by…Strattifloyd • 1 yr. #312 is different entirely as it's not related to normal junctions (which require 3+ segments) it's just for transition nodes (2 segments only). Highway exit with a simple road layout and network tiling for more of an underpass look. The idea is to use . Expectations: Basically I use TMPE to make lane restrictions that go across the entire highway network. Automatically sets up priority signs, junction restrictions and more! Customisable in the mod options "Policies" tab. Reset - clears all the priority signs at the junction. originalfoo mentioned this issue on Dec 10, 2021. Medium density intersection. (Don’t forget to give your pedestrians alternative paths. 0 LABS. Cities: Skylines Traffic Manager: President Edition - Pull requests ·. Safe to use . As for the remove the crosswalks, if you have node controller renewal and have subscribed the hide tmpe crosswalks you should have an option to turn crosswalks off when you go to edit the node or alternatively again. Junction Restrictions: Node select - not applicable to asymmetric nodes Remove junction restrictions u-turn button on asymmetric nodes? #345; Enter Blocked Junction - transition nodes; U-Turn - should never be allowed on bend nodes Mod option: Exclude bends and small roads (u-turns) #365; Pedestrian Crossing - should be possible. (Traffic lights have to take a sub-optimum approach because of some design issues in that code. Protecting people and property and supporting safe development. 8504138: Loading parking restrictions data. Bottom row 3rd from right in tmpe is junction restrictions, select the node with it and one of the options there (the one with the car and a straight arrow) will toggle it. Annoyance Not a bug, but just as annoying JUNCTION RESTRICTIONS Feature: Junction restrictions UI User interface updates. Junction restrictions will be the example of the best way to implement the new persistence strategy. check to make sure there are no traffic lights on the roundabouts, and that the intersection restrictions are set so that cars on the roundabout ignore the intersections. It might also be an issue with junction restrictions; click on the icon with two crossed arrows and you can deactivate crosswalks and unnecessary stopping from the cars. Bulk applicators: See High Priority Roads. 2) If there is no other way for the car to get where they're going, they will ignore TMPE restrictions This only applies to emergency vehicles responding to a callTMPE has a button to apply restrictions to the entire road between junctions, but I don’t think there is a way to set defaults for a road type like with speed limits (I wish there was). Allow lane change on junction when going straight - I currently have this on by default and only forbid it where it seem to cause issues (junction restrictions, the icon with the X- like arrows), but of course you can have it the other way. Notifications Fork 77; Star 415. Pull requests 15. Code; Issues 378; Pull requests 14; Discussions; Actions; Projects 2; Wiki; Security; Insights New issue. Concept is 2 lanes merging into 6 lanes back to 2. Nothing yet; entire traffic lights stuff needs massive refactor. Priority Signs. Notifications Fork 83; Star 521. Vehicle restrictions (o) Parking restrictions (o) Junction restrictions (o) Priority signs [Cancel] [Delete Selected] All. The mods in use for this are Traffic Manager:President Edition for lane control, timed traffic lights, junction restrictions, and speed limit corrections (All roads are at 60km/h for consistency with other road designs) and advanced vehicle AI so cars don't zig-zag randomly; and Network Extensions 2 for the one-lane alleys and 3-lane one way roads. This returns focus to the Toolbar and enables its Adjust Roads mode. prohibit cars from parking road. CitiesSkylinesMods / TMPE Public. Safe to use . 0 STABLE. define vehicle restrictions (e. If so, spawning of. Updated: Path-finding cost multiplicator for vehicle restrictions is now configurable in TMPE_GlobalConfig. 8603739: Loading lane vehicle restriction data. First batch: Parking restrictions: Image Parking restrictions: See also Parki. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. However, I'd like to see the basic functionality in TM:PE also as it should hide disabled (via Junction Restrictions tool) crossings regardless of whether NS2 is active or not. Several TMPE tools are allowing selection of roads that are part of buildings. Railway track blocks (junction restrictions) · Issue #1001 · CitiesSkylinesMods/TMPE · GitHub. [Feature request] Bikes on road #1012. g. I think by default trains should not. Projects None yet Milestone. . No lane crossings or slowdowns. Level crossings would automatically get "keep junction clear" (for freaking obvious reasons), and maybe junctions with tram routes too? User could still override on junction by junction basis. Junction "turn filters" (partially enter blocked junction if turning) LTAP/OD: Left turn across path/opposite direction. 6. The junction to the right does not ban turning into the small road because it is straight. Thanks to #623 and related issues, most or all tools now have reset features. to do so provide ternarybool. If you use TMPE it is very easy. Junction Restrictions tool: Select the junction and press delete to clear high priority rules. CryptoIn TMPE’s current persistence strategy, the introduction of a new type into the persistent data will break backward compatibility. aubergine10. There is a setting under Junction Restrictions of the TMPE to allow cars to enter an occupied intersection. UI improvements. TM:PE v11. . That also needs some fixing. 0 elements Info 154. Code; Issues 378; Pull requests 16; Discussions; Actions; Projects 2; Wiki; Security;. 1. Virus scan. Road Anarchy, Road Anarchy V2. This is a 3 way interchange with direct freeway access all directions. As of v11. TMPE_TUTORIAL_HEAD_LaneArrowTool Narzędzie zmiany kierunków pasów ruchu: TMPE_TUTORIAL_BODY_LaneArrowTool Ustaw możliwe kierunki w którym pojazd może się poruszać z danego pasa ruchu. Give me a minute I will try to check thatMerge pull request #639 from kianzarrin/623-delete-junction-restrictions. define vehicle restrictions (e. If that fixes the problem it's almost always a vehicle restriction blunder on the roads. g. The new option would auto-remove the vehicle restrictions from bus lanes. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Basic applicators: These change junction restrictions for the selected junction. com] ⠀⠀⠀⠀ Discord Chat. I hope they have a 'city simulator' mode and a 'sandbox' mode for C:S2. Hide TMPE Crossings – remove crosswalk decals when you disable pedestrian crossings; Hide TM:PE Unconnected Tracks. 2 we will liklely add a bulk applicator tool - for example apply multiple TMPE customsiations to an entire avenue or roundabout with single click. TMPE Issue: Vehicles ignoring type restrictions on lanes. Currently the UI only models two states for each junction restriction: allowed and prohibited But the underlying model knows three states: allowed, prohibited, and undefined (default: undefined) Th. aubergine10 mentioned this issue. Although old versions are not supported, players reverting from alpha to stable should not lose savegame data needlessly. Improve lane and parking usage. Issues 380. 1. The way I remember it, it had to do with the distance of node borders, but I haven't messed with Node Controller in a long time. New! Quick setup priority roads (yes, it also works on roundabouts): With Prioity Signs tool active: Ctrl+Click a junction or Shift+Ctrl+Click a road. . It might also be an issue with junction restrictions; click on the icon with two crossed arrows and you can deactivate crosswalks and unnecessary stopping from the cars. 2 commits: 1st commit : simplifies code without any effective change the code. Access the system in three ways: Web: Visit the az511 Interactive Map. Only traffic on the roundabout has priority and is set in both Junction restrictions (turn the car symbols on green, but only those on the roundabout), and on the priority signs give the traffic on the roundabout priority. I think its a good idea to right-click (or control-click) on the buttons of the road selection panel to open a UI panel similar to that of Roundabout builder: Also I think we should merge some butt. 5 million subsurface acres in Arizona. Start game and check in Content Manager -> Mods if TM:PE. com] ⠀⠀⠀⠀ Discord Chat. . I also play Cities Skylines three nights a week on Twitch: LABS. Might take a few tries to get it fully functional but you’ll get it. I believe this could be part of. CitiesSkylinesMods / TMPE Public. Changes of default junction restrictions are not reflected in the UI overlay - Bugfix: Resetting stuck cims unpauses the simulation . I copied the pre-parklife version of TMPE from my backups into the Appdata folder, unsubbed the updated version, and tested the game. 11. In many tools, there is not much distinction between hovered and unhovered states of overlay icons. 1. Apache Junction hasn’t imposed any restrictions on consumer fireworks, which can be used year-round, on public and private property. viathinksoft. Junction restrictions confirmed Represents confirmed issue or bug and removed triage Awaiting issue categorisation investigating Issue currently under. LoadData: 60 bytes Info 47. Selection: Esc - exit Toggle Traffic Lights tool. 2 [stable]) Vehicle Restrictions set -> no trucks and private vehicles on buslanes; Lane Arrows set; Priority Signs setThis includes vehicle restrictions, junction restrictions, lane assignments, etc. Created by agusingnavy. Or go to traffic priority tool and use the hotkey for high priority junction. CitiesSkylinesMods / TMPE Public. Safe to use . This only works if none of the TM:PE tools are active; if you are in a tool, exit it first. T raffic M anager, P resident E dition, (TMPE) 1. First, turn off any pedestrian crossings on the roundabout or immediately next to it. Bulk applicators: See High Priority Roads. Hence traffic jam. 8186244: OnLoadData completed successfully. 6481094: Pathfinder logic: Using CustomPathFind_Current Info 85. The probably most important one to many of us is. 4. API-Level Hook for JunctionRestrictionsManager. Are _infosign icons used by TMPE or can I safely ignore them? I suspect they are just original icons that Victor used when creating the allowed/restricted icons. On an aside, the vanilla game has the roads speed limits locked. 6. Junction Restrictions. 2. . Separate turning lanes are good, but there also needs to be opportunities for vehicles to change lanes within the roundabout (depending on size and complexity, and whether there are nodes between junctions, etc). LowTrustFactorGamer56 Mar 31, 2022 @ 7:32pm The middle part is passable, but not functional,. Junction restrictions tool (investigate: improvements without overhaul) Lane arrows tool: Larger arrows on buttons, without overhaul; Speed Limits UI: tweak numbers to make it more compact; Lane Connectors tool has terrible curve visibility especially when cars are on the crossing. All the basic functions (lane selector, parking, junction rules, vehicle restrictions) worked without issue. Notifications Fork 84; Star 523. Projects None yet Milestone. In some US states, you can also turn left on red from a two-way street, provided you're turning onto a one-way street and have stopped before doing so. . . TMPE with lane management and junction restrictions improve the flow quite a bit. Reset - clears all the priority signs at the junction. . Outcome: Lane arrows are reset on the segment end whose node moved. ) I use the Hide TMPE crosswalks mod to make the disabled crosswalks disappear. The straight on--from the bottom left to the top right--could always be green in each step and where you wanted the yields can be green in distinct phases. we already have an asset that visually conserves the junction barrier in such situations. The TM:PE mod can be used to force cars to use lanes a certain way, in this case you can simply select the node and hit Ctrl-S. Bulk applicators: Remove all exising traffic lights in Maintenance settings - remove all normal traffic. 152. 0 elements Info 521. Data for the years before 1970 is not. As well as a short avenue drop. . ⠀⠀⠀⠀⠀⠀User Guide[tmpe. 1 / 3. [EDIT] Trains switch change too much by default both at intersection and middle lanes. Junction restrictions LANE ROUTING Feature: Lane arrows / connectors TRAFFIC LIGHTS Feature: Traffic lights - toggle, timed, etc. 2. Enter Blocked Junctions setting in Junction Restrictions; Note: Emergency vehicles, when responding to emergencies, also drive recklessly, regardless of this setting. Junction Restrictions not working? Hi, so I am trying to toggle traffic lights on junctions using the in-game tool in the dropdown bar thing, and for some reason nothing is showing up?. 6508542: Pathfinder logic: Using CustomPathFind_Current. 1 TM:PE is also fully compatible with UI Resolution mod. (You can change the number of accounted lane changes in the TMPE_GlobalConfig. Use the junction restrictions tool in TMPE and change both directions of the junction to allow traffic to enter a blocked junction option. 스팀 워크샵에 Traffic manager 라고 검색하면 찾으실 수 있습니다. g. Highway exit with a simple road layout and network tiling for more of an underpass look. Click a restriction icon - toggle it on/off. 3. . If you use TMPE it is very easy. it just that u-turn is very close to lane arrow so it makes sense to put it there. Stop - similar to Yield, but traffic must always come to a complete stop even if the junction is clear. Would need updating to stay within lane group. disallow vehicles on certain roads), define junction restrictions (e. That's easy to do. However it does not seem like it's working. PageDown - underground view. In TM/PE, assuming a 3 lane highway roundabout. Due to unprecedented weather conditions, including the driest July in 135 years and the hottest recorded temperatures since 1885, Thames Water today confirmed that the. . right-click the crown button). ) This requires the. Info 130. The junction allows approaching vehicles to travel in three directions: left, straight, right. 1 LABS | Downloads | Source Code. In #542, @kianzarrin is augmenting the vanilla "Adjust Roads" UI to facilitate bulk application of TM:PE customisations along a named road. Set them. 2 / TM:PE 11. oohhhh you meant the setting in TMPE. 6. Sets how much CPU time is allocated to process vehicles approaching junctions with: Timed Traffic Lights. However, at the moment, they often go to Road 3. The "select and customise" tools (lane connector, lane arrows, junction restrictions, traffic lights, priority signs) would still have the Delete and Backspace shortcuts to clear the tools' customisations from the active selection, regardless of how this "Eraser button" works. A tag already exists with the provided branch name. ) This requires the. Note: [TMPE BUG] If you create U-turn with TMPE lane connections, the U-turn rule will. Nothing yet, these seem intuitive enough. ago. Watch as traffic occasionally yields entering the junction/roundabout when all the other traffic is leaving the roundabout. Fixed in TM:PE 11. kianzarrin changed the title If you create Uturn with TMPE lane connects,. (Traffic lights. issues with vehicle restrictions Tram tracks - issues with Junction restrictions Feb 9, 2019. Where I might have two roundabouts within a few blocks of each other - for example intersecting an arterial industry route or something - I'm getting ridiculous numbers of cars turning off the main route, doing a 180 round the next roundabout they come to and then going straight over the original roundabout instead of simply. I always assumed that labelling nodes as bent required some minimum angle between segments but I was wrong obviously. The latter applies to two- and four-lane highways, implying that trucks may still rumble past your area. Junction restrictions cities skylines tmpe. 538. TM:PE v. 6. 6. Also check if there isn't a traffic light there. disallow pedestrians to cross the street), define parking restrictions (e. Changelog 10. There’s no stop sign. I suspect the segment length issue would also impact things like junction restrictions, but have not confirmed this. 0. Junction restrictions not working on P&P pedestrian streets? Hootmon_Y_Knot. You can set those rules in traffic manager. Sep 4 @ 3:21pm Is there a manual or other documentation for TMPE? It is a bit daunting trying to discover all that TMPE does or exactly what each menu option does. 12. Junction Lane Arrows Editor rework with preview discussion enhancement LABS LANE ROUTING Overlays STABLE UI. I am able to set the per-lane turning restrictions with TMPE, but can't seem to do the same for the bike lanes. Medium density intersection. Uploaded by marcocons. 3. I would do the work in Node Controller and provide pull requests once the new API in TMPE is released to stable. In turn, that means Hide TMPE Crossings mod, when it asks TM:PE if there's crossings at that node, is likely getting a negative response and thus not showing striped crossing decals of the road network. There's a wiki dedicated to TMPE available here, it's a few years out of date but it covers the core functionality well. A junction that has no pedestrian lanes on any of its segments is still set to allow pedestrian crossings by default. Test: In the example above I upgraded the segment next to the High priority junction with another MATCHING segment. 1. Override any junction with Junction Restrictions tool; Vehicles may turn at red traffic lights. Cars treat nodes between two different segments as either a stop sign, or an intersection that cannot be entered if blocked. But TMPE is required to make it function as it should. Mobile: Download the. Also, it might be worth providing a quick way to the mod settings from the main TMPE button (eg. Start game and check in Content Manager -> Mods if TM:PE v11 is Enabled and make sure no other TM:PE are there. 8845623: Loading junction traffic light data (old method) Info. Step 3: Click once on the traffic. . Done. IMO it would be nicer if I could interact with crossings themselves. Try checking in node controller as well whether it's a middle node or a crossing node, and allowing people to cross the road at an earlier junction than the roundabout instead of that overpass would probably work much better. com] ⠀⠀⠀⠀ Report Bugs [github. 0 STABLE. Tagging #8You have tmpe, click the junction icon and it will show some signs on the junctions, click the one with 2 cars behind eachother. Only traffic on the roundabout has priority and is set in both Junction restrictions (turn the car symbols on green, but only those on the roundabout), and on the priority signs give the traffic on the roundabout priority. Usage. Existing roads are fine untill deleted and rebuild. Junction Restrictions set -> pedestrian crossings forbidden (to remove automatically crosswalks when TMPE bans pedestrian crossing, you also need the mod Hide TMPE crosswalks V3. This is a preparatory change related to #1502. 0 elements Info 130. Created by Dodgen. disallow pedestrians to cross the street), define parking restrictions (e. My current code can handle some simple and moderately complicated cases: but it fails when it is very complex. 2 commits: 1st commit : simplifies code without any effective change the code. Describe your idea Allow right turns on red-light; could be added to Lane Arrows menu as a modifier. This setting can increase the efficiency of highway interchanges, roundabouts, and complex intersections. yea I had it disabled. When you have two intersections so close to each other a car won’t enter until the car ahead has cleared. Code; Issues 377; Pull requests 15; Discussions; Actions; Projects 2; Wiki; Security; Insights New issue. But stopping it with a ban and pedestrian paths is usually the best way in a busy intersection. Junction restrictions --Allow lane changing Allow vehicles to enter a blocked junction Remove Pedestrians crossing at the merge - Simple 2 lane roads so pedest. That button is to toggle whether or not cars should follow this behaviour for the given intersection. Moved default values to SavedGameOptions (before it was hard coded in the loading code). This resolves #1302. TMPE_Title Traffic Manager: President Edition:.